12#include <ZZUtils/ZZEntityType.h>
14class ZeEngineControlParser;
58 void createObject(
const char *markingText, ZZEntityType entityType,
double lonDeg,
double latDeg,
double alt,
int forceType,
double headingDeg,
unsigned short engineId);
#define DLL_ENGINECONTROL_API
定义 ZZEngineControlExport.h:5
virtual ~ZZEngineController()
析构函数
ZZEngineController(ZZDNet *net)
构造函数
void createObject(const char *markingText, ZZEntityType entityType, double lonDeg, double latDeg, double alt, int forceType, double headingDeg, unsigned short engineId)
创建实体
ZZDNet * net()
返回ZZDNet网络实例
void deleteObject(const char *zoid)
删除实体
ZZDNet * mNet
ZZDNet网络实例
定义 ZZEngineController.h:67
ZZEngineController()=delete
禁用默认构造函数
ZeEngineControlParser * mEngineControlParser
仿真引擎控制解析类
定义 ZZEngineController.h:68
void setEngineFrameTick(int t)
设置引擎的帧更新周期